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World Journal of Computer Application and Technology(CEASE PUBLICATION) Vol. 2(1), pp. 6 - 9
DOI: 10.13189/wjcat.2014.020102
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KinectFlix: A Hand Gesture Recognition Application for Kinect to Watch NetFlix


Kuo-pao Yang *, Sebastian van Delden , Elyse Bond
Computer Science and Industrial Technology, Southeastern Louisiana University, Hammond, LA 70402

ABSTRACT

KinectFlix is a hand gesture recognition application which uses a Xbox 360 Kinect to interact with NetFlix while watching online movies and TV shows. This project is designed and developed with the intention of providing an easily adaptable interface for the Xbox 360 Kinect to be used with Windows Presentation Foundation (WPF) applications to provide a controller-less interactive user interface.

KEYWORDS
Xbox 360 Kinect, NetFlix, Controller-less Interaction

Cite This Paper in IEEE or APA Citation Styles
(a). IEEE Format:
[1] Kuo-pao Yang , Sebastian van Delden , Elyse Bond , "KinectFlix: A Hand Gesture Recognition Application for Kinect to Watch NetFlix," World Journal of Computer Application and Technology(CEASE PUBLICATION), Vol. 2, No. 1, pp. 6 - 9, 2014. DOI: 10.13189/wjcat.2014.020102.

(b). APA Format:
Kuo-pao Yang , Sebastian van Delden , Elyse Bond (2014). KinectFlix: A Hand Gesture Recognition Application for Kinect to Watch NetFlix. World Journal of Computer Application and Technology(CEASE PUBLICATION), 2(1), 6 - 9. DOI: 10.13189/wjcat.2014.020102.